Bug fixes and performance improvements
Bloomkeeper » Devlog
Even though we are currently working hard on a new project, we have also fixed a few issues that arose in the first version of this prototype. In addition to a bug with the grass shader, many processes have been optimised to ensure better performance. The lighting setup of the scene has also been adjusted for this purpose. For use at trade fair stands, we have also built in a one-minute timer that resets the game when it is inactive. We hope you continue to enjoy this fun little experience and help bringing back life to the forgotten island!
Files
Bloomkeeper-LeapMotion.zip 147 MB
4 days ago
Bloomkeeper-Keyboard.zip 147 MB
4 days ago
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Bloomkeeper
You are a ball shaped forest sprite with a mission! Cover the soil with grass to awaken the forest.
Status | Prototype |
Authors | Ozzelordstudio, Monchimoo, YosuraDev, vincent_krp, JaVen-Indie |
Tags | 3D, balance, claymation, Cute, Family Friendly, Leap Motion, Magic, Short, Singleplayer, Unity |